UNIT 38 & UNIT 82 ASSIGNMENT 1 AP & LW
Monday 8 December 2014
Monday 15 September 2014
Artists Research
Sayaka Ganz
Ptolemy Elrington
Ptolemy Elrington spends his time collecting hub caps lost on the streets of Britain, and transforming them into impressive-looking animal sculptures.
To prove that “one person’s junk is another man’s treasure”, 43-year-old Ptolemy Elrington has chosen to use reclaimed materials, like hub caps, as the main medium of his art. After finishing college, the Bradford-based sculptor lived close to a sharp curve where cars would often lose their hub caps. He began collecting them from the roadside ditch, and planned to turn them all into an original suit of armor, but noticing they had a marine look about them, he decided to mold them into fish.
After he gave his first sculptures to his family, as gifts, friends started coming to him asking for some hub-cap sculptures of their own. Elrington realized the business potential of his art, and now spends most of his time creating animal sculptures in his workshop. Because his work materials are practically free, he only charges customers for his time, about 75 British pounds per day. His most expensive work so far, a 10 meter tall dragon made out of 200 lost hub caps cost 3,000 pounds, but most of his works are sold for a few hundreds.
A strong supporter of recycling, Ptolemy Elrington only uses discarded materials. He never buys hubcaps, he always uses lost ones, and even the wire used to tie the hubcap pieces together comes from the junkyard.
After seven years of hub cap sculpting, Elrington says he is a fan of luxury car hub caps, from BMW or Mercedes, because they can be flexed more,and hardly ever snap.
Marion Rose
Marion Rose (1995 - 2011) was a skillful artist, though not well known she posted much of her work online for sale, who work has been reproduced on her website since her passing though some of here original work is still available. She primarily paints with bight colors and is skillful when applying paint with different textures to create realistic paintings. Many of her paintings are of animals an that is why I chose to feature her work here, especially as most animal paintings I have found are fairly boring and average and do not really show much creativity, as most people generally just try and make photo realistic paintings and they come off quite generic and boring where as Marion's paintings are very catching and very appealing to look at.
As you can see in the pictures below, she uses various assortments of paints to illustrate her pieces and varies in method throughout, always making sure the textures she use are appropriate to the animal she is painting.
Diane whitehead
"Animals are my muse. The scratch of the paw, pounce of a hoof, gesture of the head, alert ear, quiet stride, powerful shape, ancient wisdom. All come to play with the shapes I see as I paint."
Diane Whitehead is a fine artist who primarily paints wildlife, she uses various methods and textures when creating her art work. Diane primarily draws from real life animals as she lives close to wildlife. Diane has much artwork revolving around animals though does not paint as if to make her artwork photo realistic as that can be quite boring. Instead, Diane primarily paints using bright colors in order to make her work more attractive and appealing to look at.
I am particularly fond of Dian's work as it differs from the "norm" style of painting, as most paintings of animals focus too much on creating and exact replica of what they see, when personally I think they should either take a photo or develop more creative skills withing their paintings and add more color and more assets that aren't actually there in real life, as today many people would rather by brighter creative art than photo realistic art as it is more interesting and looks a lot better in people homes and if brighter and more appealing pieces are in an art gallery, people are more likely to look at them and appreciate them for what they are.
Wire artists
Elizabeth Berrien, internationally recognized wire sculptor.
Elizabeth Berrien is an internationally recognized wire sculptor.
Berrien's striking BBC series, "Cables, Guns, Food", generated top international awards: Clio, Cannes Gold Lion, leading to the Big Won's "Best Innovative/Alternative Media"... worldwide. Berrien fills the needs of designers and creative directors who insist on "the very best".
Art educators and graduate students from around the world are researching Elizabeth Berrien's innovative wire sculpture.
"Contemporary metal sculpture continues to be a popular medium... from monument abstract works by Henry Moore to delicate, intricate wire sculptures by Elizabeth Berrien."
- Paula Swenson, "History of Metal Sculpture"
Celia Smith
Having always been inspired by the grace and beauty of birds, artist Celia Smith’s wire sculptures seek to replicate their energy as true to life as possible. The wire, she feels, has a sense of life to it that makes it the perfect medium of choice for her work. And as her sculptures are meant to embody the bird’s vitality, Celia’s pieces feature the birds portraying their typical mannerisms such as soaring as a flock or simply grazing the ground in search of food. Even the type of wire chosen is important for Celia, with copper being chosen for many of her pieces’ legs and beaks due to its color. To see the full series of Celia Smith’s wire bird sculptures, visit her website, and follow her on Twitter to keep up with her latest work.
Plaster artists
Jon Anderson
Jon Anderson is one the most ingenious polymer clay artists in the world creating unique jewelry and sculptures. His amazing technique of millefiori, creative vision and dedication to his medium have made him an extremely accomplished artist.
Jon's fascination with color, balance, design and form are evident in his meticulously detailed work. Every color is a different piece of Fimo clay. There is no paint! Each piece is handmade, no two pieces are alike.
Sandy Scott
Sandy Scott believes nature has designed just one pattern for vertebrate mammals, variation in the length and shape of the bones indicate how and where an animal lives, feeds, runs, crawls, hops, and exists on this planet. All of the approximately 4,500 known living species of mammals
fall into one or another of 18 orders and all species can be compared to and realized by knowing one pattern. She is a very interested in the form of animals and likes to capture their essence in her work, making them look as realistic as possible particularly focusing on the shape and structure.
Sara Swink
Sara Swink makes human and animal clay figures with a psychological stance and a humorous edge. They have to do with ideas about the dangers of domestication and the loss of the instinctual; the insatiability of the human animal; ways we relate to nature and to our own natures; and challenges and idiosyncrasies in relationships. These themes operate on an individual, personal level and well as a universal one; in many ways she considers them essentially feminist issues. Sara's work is very interesting, she sculpts animal forms with a humanoid build which makes them look particularly humorous and interesting, her work stands out to me and is a nice change to the normal sculptists that sculpt relevant to realism rather then their imagination.
Clay artists
Germaine Richier 1902–1959
This is a group of five sculpted and painted plaster figures mounted on free-standing plaster supports. The figures are semi-abstracted, combining human and animal characteristics. They were modelled in clay and plastiline standing on a board made of a piece of scrap iron and worked over in clay, all finally cast in bronze. In this work Richier’s intention was to represent the theme of the game of chess and its pieces, which for her was the possibility of moving the figures around the board. I find her work particularly interesting as it is very different to most animal related sculptures as it mixes various forms into one, creating very interesting pieces highlighted with abstract colors.
Brian MacNeil
Brian MacNeil believes that to create quality and appealing sculptures using clay, quality and accuracy really matter because the generation of his molds are the closest to the original copy available, and his casting techniques are world-class; the quality and accuracy of his casts are second to none. I admire his work, though I do not fully agree that to make a good clay sculpture you should rely on making something realistic, as there is no real use of imagination and I believe to make a good quality sculpture, you should add your own touch to it, make it different to reality as when sculpting this is a factor you can take joy in manipulation to make a unique and interesting piece, as apposed to a more photo realistic type scupture.
Kate McLeod
Kate McLeod creates neoclassical plaster sculptures based upon human-canine cross-breeds, akin to the mythical creatures described in Ovid's 'Metamorphoses'.56. There is little information about this artist on the internet, though her work seems very interesting, it as a unique mix of humans and canines and has rarely been done by other artists, she appears to have clay sculpting skills of a very high standard and I find her work very interesting.
Animators
Casey McDermott
– Present (2 years 8 months)Irvine Ca
– Present (3 years)
– (1 year 4 months)
– (3 months)
– (1 year)
– (10 months)
– (7 months)
– (less than a year)
Masaru Kitao
Masaru Kitao is a Japanese animator known for his work with Madhouse.Primarily a key animator and animation director for anime TV series, Kitao has also on occasion done character designs. Recently, he has won much praise for his adaptated character designs for the popular Death Note TV series. Consequently, Death Note has become his best known work. Along with Death Note director Tetsurō Araki, he was a Guest of Honor at Anime Expo 2007.When asked by fans at Anime Expo 2007, he revealed that L from Death Note is his favorite character, both to empathize with and to draw. He also stated that he would like to work on an L-themed spin-off anime, and that fans in America and Japan should request one if they too are interested.
I am very fond of Masaru's work as he has a very interesting style in his art and animations and he played a key part in creating one of my favorite anime s, especially as there are few anime's I am actually interested in, as it is a form of animation in TV shows that usually is of not interest to me.
Below is a clip for the Death Note series which Masaru Kitao worked on with others.
Tim Burton
Tim Burton is an American film director, producer, artist, writer, and stop motion artist. He is known for films such like Edward Scissorhands and The Nightmare Before Christmas, The animation style im Burton prefers is sop motion, in which he uses physical molds of characters in which he manipulates to act out scenes wile taking a picture of every frame the bring the film to life. One example of a film that Tim Burton crated using stop motion is The Nightmare Before Christmas, in which all the characters and assets of the film are real life models, altered and manipulated throughout to fit the story and scenes of the film.
I particularly enjoy and appreciated Tim Burton's work with animation as it is very different and creative compared to most.
Below is a behind the scenes video of the creation of the film The Nightmare Before Christmas, in which you can see how the stop motion animations are created.
Stop motion animation is created by crafting scenes using materials such as clay and creating them so they can be easily manipulated by moving parts of the models like the arms to fit in with an action they are taking and the scene they are in.
Every time assets of the scene move or are altered, a new picture is taken, this a long process and it can take months to create the final product as the creators have to be sure that every movement and action fits in with the script and the voice actors speech.
Andy Arett
Andy Arett is the Key/Lead animator for the television cartoon series Southpark, he has worked on the program since the beginning and has also worked on cartoons such as Mr Men and Fosters Home For Imaginary Friends. Andy works wit a large team of animators and with the producer Trey Parker to create the Southpark episodes and work mainly on the key animation for the character in which he has o make sur they are moving and carrying out actions according to the script.
Though some would argue that the animation for Southpark is not very difficult and skillful, I would argue that it doe take quit some skill, as you have to have a great sense of direction when it comes to animating th character relevant to the voice actors and script an to move the characters
relevant to what is happening in the show.
To the left is a scene from Southpark which Andy would have worked on with a team to create.
Bobby Podesta
Bobby Podesta is a well known anomaotr of disney and pixar, working on films such as A Bug's Life, Finding Nemo, Monsters, Inc, The Incredibles, Toy Story 2, Cars and Toy Story 3. Podesta graduated from CalArts with a BFA in Character animation. His first computer animation job was with Rhythm & Hues in the summer of 95.He originally applied to work for Disney Animation before joining Pixar during production on A Bug's Life. He graduated to supervising animator on Toy Story 3. In 2012 he left Pixar to become Chief Creative Officer at ToyTalk.
I particularly ejoy Bobby's work as he has worked in some of my childhood favorites and is a very skilful animator, he works on most of the disney and pixar blockbusters with a team to create outstanding products that seem almost real.
To the left is a scene from the film Toy Story 3 in which Bobby would have worked on with the animation team he was supervising.
Interstella 5555: The 5tory of the 5ecret 5tar 5ystem
For this animation example, there is not one individual animation artist but many as this film was create with the band Daft Punk based on he album Discovery. Throughout this film there is no dialogue and minimal sound effects but th animation is interesting and wonderful to look at. The film was produced by Daft Punk, Cédric Hervet and Emmanuel de Buretel along with Toei Animation, under the supervision of Leiji Matsumoto. Below is a video from the film in which they are playing the well known song from the Discovery album, One More time.
The animation in this video for the song One More Time featured in the Interstella 5555: The 5tory of the 5ecret 5tar 5ystem film, is very enticing and nice to look at, the people who worked on his film are clearly very talented and have made animation that correspond well to the song.
Artist Sayaka Ganz was born in Yokohama, Japan and grew up living in Japan, Hong Kong and Brazil, and now lives and works in Fort Wayne, Indiana. Ganz was deeply impacted as a child by Japanese Shinto beliefs that all objects and organisms have spirits, and was also taught that objects discarded before the end of their usefulness “weep at night inside the trash bin” (this is so wonderful I’m going to start teaching this to my son immediately). As her artistic side developed, she infused her artwork with these beliefs, using discarded and reclaimed household objects as a medium for her sculptures.
Sayaka Ganz creates many interesting forms of sculptures, the sculptures she has created that I find particularly fascinating are here animal sculptures created from old household objects as seen below.
The sculptures above you can see have been made to replicate common animals but their appearance has been manipulated to appear more fantastical, I would personally be interested in owning a peace such as the ones on the picture above.
Arran Gregory
"We are part of nature and are curiously drawn to it, yet at the same time we are continually becoming more and more detached."
Arran Gregory is widely acclaimed for his geometric sculptures and experimental depictions of the natural world. His experiments are a curious visual insight into Man’s relationship to nature and the emotions it provokes within us as humans. Often visually recomposing wild animals, his work focuses on reduction, playing with shape, form and color (or lack of).
Arran studied Art Foundation at Chelsea College of Art & Design in London where he went on to achieve a first class BA honours degree in Graphic design for communication. Graduating in 2009, his final piece, titled 'Mirror Bear' -a development of a 2D concept- opened up a new pathway to explore sculpture. Now preparing for his fifth solo exhibition, Arran's sculptural work continues to capture and engage, with his last solo show WOLF (2012, London) seeing great success. Having studied graphic design Arran's work has also continued to develop across a variety of platforms with his bold, monotone line drawings experimenting with the same playful balance found within his 3D work.
Arran currently works from his studio space just outside of London.
Arran Gregory's pieces are vary appealing to me and the message behind them is very interesting, as humans are distancing them self from actual nature, regardless of having a natural compelling interest in it. As seen below, Arran's work is very interesting and the effort that must go into these creatins is also very intriguing, much planning and careful measurements would have to be made to from his creations. I was also intrigued to know that he is involved with many companies such as Urban Outfitters, which means most modern folk like myself can easily stumble across his work and have some for our own personal collection.
Ptolemy Elrington
Ptolemy Elrington spends his time collecting hub caps lost on the streets of Britain, and transforming them into impressive-looking animal sculptures.
To prove that “one person’s junk is another man’s treasure”, 43-year-old Ptolemy Elrington has chosen to use reclaimed materials, like hub caps, as the main medium of his art. After finishing college, the Bradford-based sculptor lived close to a sharp curve where cars would often lose their hub caps. He began collecting them from the roadside ditch, and planned to turn them all into an original suit of armor, but noticing they had a marine look about them, he decided to mold them into fish.
After he gave his first sculptures to his family, as gifts, friends started coming to him asking for some hub-cap sculptures of their own. Elrington realized the business potential of his art, and now spends most of his time creating animal sculptures in his workshop. Because his work materials are practically free, he only charges customers for his time, about 75 British pounds per day. His most expensive work so far, a 10 meter tall dragon made out of 200 lost hub caps cost 3,000 pounds, but most of his works are sold for a few hundreds.
A strong supporter of recycling, Ptolemy Elrington only uses discarded materials. He never buys hubcaps, he always uses lost ones, and even the wire used to tie the hubcap pieces together comes from the junkyard.
After seven years of hub cap sculpting, Elrington says he is a fan of luxury car hub caps, from BMW or Mercedes, because they can be flexed more,and hardly ever snap.
Daniel Mackie is not as widely know as some more popular illustarotrs, though his work I find particularly interesting. He makes good use of different rextures and illustrations within illustrations, his work is on the more bizzare, quirky side though is my favorite so far and relates to the type of body art I am interested in. Below is some of the illustrations he has created and he sells these prints at http://www.thedmcollection.com/.
Jensine Eckwall
Jensine Eckwall is an illustrator based out of Brooklyn, her family moved around a lot when she was of a young age and settled in the northeast, later in life she moved to New York and graduated from SVA. She claims she has a complicated relationship with the woods and here first favorite song was "Leader of the Pack." She seems to live on the borderline of reality and creates many interesting pieces. The work of hers I particularly enjoy is anything in which she has illustreated animals, as this is where her drawing skills is at its best.
Jensine's work has been honored by the Society of Illustrators, American Illustration, and 3x3. She was named Zankel Scholar in 2012.
Below is some of her work, though she does not focus solely on illustrating animals, the illustrations in which she has I particularly enjoy. Most of her illustrations have quite a dark feel to them, though when expressed correctly by someone with great artistic skill can and do work very well, as you can see below. You can buy Jensine's prints at http://www.inprnt.com/gallery/jensine/.
Jensine's work has been honored by the Society of Illustrators, American Illustration, and 3x3. She was named Zankel Scholar in 2012.
Below is some of her work, though she does not focus solely on illustrating animals, the illustrations in which she has I particularly enjoy. Most of her illustrations have quite a dark feel to them, though when expressed correctly by someone with great artistic skill can and do work very well, as you can see below. You can buy Jensine's prints at http://www.inprnt.com/gallery/jensine/.
Marion Rose
Marion Rose (1995 - 2011) was a skillful artist, though not well known she posted much of her work online for sale, who work has been reproduced on her website since her passing though some of here original work is still available. She primarily paints with bight colors and is skillful when applying paint with different textures to create realistic paintings. Many of her paintings are of animals an that is why I chose to feature her work here, especially as most animal paintings I have found are fairly boring and average and do not really show much creativity, as most people generally just try and make photo realistic paintings and they come off quite generic and boring where as Marion's paintings are very catching and very appealing to look at.
As you can see in the pictures below, she uses various assortments of paints to illustrate her pieces and varies in method throughout, always making sure the textures she use are appropriate to the animal she is painting.
Diane whitehead
"Animals are my muse. The scratch of the paw, pounce of a hoof, gesture of the head, alert ear, quiet stride, powerful shape, ancient wisdom. All come to play with the shapes I see as I paint."
Diane Whitehead is a fine artist who primarily paints wildlife, she uses various methods and textures when creating her art work. Diane primarily draws from real life animals as she lives close to wildlife. Diane has much artwork revolving around animals though does not paint as if to make her artwork photo realistic as that can be quite boring. Instead, Diane primarily paints using bright colors in order to make her work more attractive and appealing to look at.
I am particularly fond of Dian's work as it differs from the "norm" style of painting, as most paintings of animals focus too much on creating and exact replica of what they see, when personally I think they should either take a photo or develop more creative skills withing their paintings and add more color and more assets that aren't actually there in real life, as today many people would rather by brighter creative art than photo realistic art as it is more interesting and looks a lot better in people homes and if brighter and more appealing pieces are in an art gallery, people are more likely to look at them and appreciate them for what they are.
Wire artists
Elizabeth Berrien, internationally recognized wire sculptor.
Elizabeth Berrien is an internationally recognized wire sculptor.
Berrien's striking BBC series, "Cables, Guns, Food", generated top international awards: Clio, Cannes Gold Lion, leading to the Big Won's "Best Innovative/Alternative Media"... worldwide. Berrien fills the needs of designers and creative directors who insist on "the very best".
Art educators and graduate students from around the world are researching Elizabeth Berrien's innovative wire sculpture.
"Contemporary metal sculpture continues to be a popular medium... from monument abstract works by Henry Moore to delicate, intricate wire sculptures by Elizabeth Berrien."
- Paula Swenson, "History of Metal Sculpture"
Celia Smith
Having always been inspired by the grace and beauty of birds, artist Celia Smith’s wire sculptures seek to replicate their energy as true to life as possible. The wire, she feels, has a sense of life to it that makes it the perfect medium of choice for her work. And as her sculptures are meant to embody the bird’s vitality, Celia’s pieces feature the birds portraying their typical mannerisms such as soaring as a flock or simply grazing the ground in search of food. Even the type of wire chosen is important for Celia, with copper being chosen for many of her pieces’ legs and beaks due to its color. To see the full series of Celia Smith’s wire bird sculptures, visit her website, and follow her on Twitter to keep up with her latest work.
Plaster artists
Jon Anderson
Jon Anderson is one the most ingenious polymer clay artists in the world creating unique jewelry and sculptures. His amazing technique of millefiori, creative vision and dedication to his medium have made him an extremely accomplished artist.
Jon's fascination with color, balance, design and form are evident in his meticulously detailed work. Every color is a different piece of Fimo clay. There is no paint! Each piece is handmade, no two pieces are alike.
Sandy Scott
Sandy Scott believes nature has designed just one pattern for vertebrate mammals, variation in the length and shape of the bones indicate how and where an animal lives, feeds, runs, crawls, hops, and exists on this planet. All of the approximately 4,500 known living species of mammals
fall into one or another of 18 orders and all species can be compared to and realized by knowing one pattern. She is a very interested in the form of animals and likes to capture their essence in her work, making them look as realistic as possible particularly focusing on the shape and structure.
Sara Swink
Sara Swink makes human and animal clay figures with a psychological stance and a humorous edge. They have to do with ideas about the dangers of domestication and the loss of the instinctual; the insatiability of the human animal; ways we relate to nature and to our own natures; and challenges and idiosyncrasies in relationships. These themes operate on an individual, personal level and well as a universal one; in many ways she considers them essentially feminist issues. Sara's work is very interesting, she sculpts animal forms with a humanoid build which makes them look particularly humorous and interesting, her work stands out to me and is a nice change to the normal sculptists that sculpt relevant to realism rather then their imagination.
Clay artists
Germaine Richier 1902–1959
This is a group of five sculpted and painted plaster figures mounted on free-standing plaster supports. The figures are semi-abstracted, combining human and animal characteristics. They were modelled in clay and plastiline standing on a board made of a piece of scrap iron and worked over in clay, all finally cast in bronze. In this work Richier’s intention was to represent the theme of the game of chess and its pieces, which for her was the possibility of moving the figures around the board. I find her work particularly interesting as it is very different to most animal related sculptures as it mixes various forms into one, creating very interesting pieces highlighted with abstract colors.
Brian MacNeil
Brian MacNeil believes that to create quality and appealing sculptures using clay, quality and accuracy really matter because the generation of his molds are the closest to the original copy available, and his casting techniques are world-class; the quality and accuracy of his casts are second to none. I admire his work, though I do not fully agree that to make a good clay sculpture you should rely on making something realistic, as there is no real use of imagination and I believe to make a good quality sculpture, you should add your own touch to it, make it different to reality as when sculpting this is a factor you can take joy in manipulation to make a unique and interesting piece, as apposed to a more photo realistic type scupture.
Kate McLeod
Kate McLeod creates neoclassical plaster sculptures based upon human-canine cross-breeds, akin to the mythical creatures described in Ovid's 'Metamorphoses'.56. There is little information about this artist on the internet, though her work seems very interesting, it as a unique mix of humans and canines and has rarely been done by other artists, she appears to have clay sculpting skills of a very high standard and I find her work very interesting.
Animators
Casey McDermott
Casey McDermott is currently an animator for Blizzard, he has managed to secure a job working with Blizzard to create animated content for the game World Of Warcraft and the latest expansion, Warlords Of Draenor. Casey currently is working as a cinematic animator for Blizzard, so he plays a big part in creating visual cut scenes and trailers, which play a large part in keeping players playing the game and encouraging new players to start playing. I have a key interest in Casey's work as I am very interested in the animation aspect when it comes to 3D models and creating cinematics, I am also very fond of the game he animates for.
Below is a trailer for the latest expansion, Warlords Of Draenor, for the game World Of Warcraft which Casey will have worked on.
Casey has had a long career leading up to his current job roll:
Experience
Animator
Blizzard Entertainment
Current:
- Cinematic Animator
Past:
- Animator - World of Warcraft: Warlords of Draenor
- Game Developer/Animator - "Next-Gen MMO"
- Cinematic Animator
Past:
- Animator - World of Warcraft: Warlords of Draenor
- Game Developer/Animator - "Next-Gen MMO"
Instructor
Gnomon School of Visual Effects
Character Animation 1 Instructor
&
Character Animation Demo Reel
Past:Character Animation 2 Insturctor
&
Character Animation Demo Reel
Past:Character Animation 2 Insturctor
Animator
Rhythm & Hues
Character animation for films:
Red Riding Hood
Hop
Mr. Poppers Penguins
Alvin & the Chipmunks: Chipwrecked
Red Riding Hood
Hop
Mr. Poppers Penguins
Alvin & the Chipmunks: Chipwrecked
Animator
Brain Zoo Studios
Animator for Video game cinematics/in-game
Monopoly Streets
The Hunted - Demon Forge
Monopoly Streets
The Hunted - Demon Forge
Animator/3D artist
Freelance
Worked on music video "New Age" for band TV on the radio doing Dynamic simulations and modeling.
Worked on viral video pitch for tv show "Alphas," with writer/director Zak Penn. Video-"Insane Quarters Trick"
Worked on viral video pitch for tv show "Alphas," with writer/director Zak Penn. Video-"Insane Quarters Trick"
Animation TD
Rhythm & Hues
Animator on
Night at the Museum: Battle for the Smithsonian
Aliens in the Attic
Alvin and the Chipmunks: The Squeakual
Night at the Museum: Battle for the Smithsonian
Aliens in the Attic
Alvin and the Chipmunks: The Squeakual
Animator
Freelance
Effects and character animation
Intern
Sony Computer Entertainment America
Worked as Production assistant on "Gretzky 06," "MLB 06," and "Road to Sunday."
Was voice actor for cancelled game "Road to Sunday."
Was voice actor for cancelled game "Road to Sunday."
Masaru Kitao is a Japanese animator known for his work with Madhouse.Primarily a key animator and animation director for anime TV series, Kitao has also on occasion done character designs. Recently, he has won much praise for his adaptated character designs for the popular Death Note TV series. Consequently, Death Note has become his best known work. Along with Death Note director Tetsurō Araki, he was a Guest of Honor at Anime Expo 2007.When asked by fans at Anime Expo 2007, he revealed that L from Death Note is his favorite character, both to empathize with and to draw. He also stated that he would like to work on an L-themed spin-off anime, and that fans in America and Japan should request one if they too are interested.
I am very fond of Masaru's work as he has a very interesting style in his art and animations and he played a key part in creating one of my favorite anime s, especially as there are few anime's I am actually interested in, as it is a form of animation in TV shows that usually is of not interest to me.
Below is a clip for the Death Note series which Masaru Kitao worked on with others.
Tim Burton
Tim Burton is an American film director, producer, artist, writer, and stop motion artist. He is known for films such like Edward Scissorhands and The Nightmare Before Christmas, The animation style im Burton prefers is sop motion, in which he uses physical molds of characters in which he manipulates to act out scenes wile taking a picture of every frame the bring the film to life. One example of a film that Tim Burton crated using stop motion is The Nightmare Before Christmas, in which all the characters and assets of the film are real life models, altered and manipulated throughout to fit the story and scenes of the film.
I particularly enjoy and appreciated Tim Burton's work with animation as it is very different and creative compared to most.
Below is a behind the scenes video of the creation of the film The Nightmare Before Christmas, in which you can see how the stop motion animations are created.
Stop motion animation is created by crafting scenes using materials such as clay and creating them so they can be easily manipulated by moving parts of the models like the arms to fit in with an action they are taking and the scene they are in.
Every time assets of the scene move or are altered, a new picture is taken, this a long process and it can take months to create the final product as the creators have to be sure that every movement and action fits in with the script and the voice actors speech.
Andy Arett
Andy Arett is the Key/Lead animator for the television cartoon series Southpark, he has worked on the program since the beginning and has also worked on cartoons such as Mr Men and Fosters Home For Imaginary Friends. Andy works wit a large team of animators and with the producer Trey Parker to create the Southpark episodes and work mainly on the key animation for the character in which he has o make sur they are moving and carrying out actions according to the script.
Though some would argue that the animation for Southpark is not very difficult and skillful, I would argue that it doe take quit some skill, as you have to have a great sense of direction when it comes to animating th character relevant to the voice actors and script an to move the characters
relevant to what is happening in the show.
Bobby Podesta
Bobby Podesta is a well known anomaotr of disney and pixar, working on films such as A Bug's Life, Finding Nemo, Monsters, Inc, The Incredibles, Toy Story 2, Cars and Toy Story 3. Podesta graduated from CalArts with a BFA in Character animation. His first computer animation job was with Rhythm & Hues in the summer of 95.He originally applied to work for Disney Animation before joining Pixar during production on A Bug's Life. He graduated to supervising animator on Toy Story 3. In 2012 he left Pixar to become Chief Creative Officer at ToyTalk.
I particularly ejoy Bobby's work as he has worked in some of my childhood favorites and is a very skilful animator, he works on most of the disney and pixar blockbusters with a team to create outstanding products that seem almost real.
To the left is a scene from the film Toy Story 3 in which Bobby would have worked on with the animation team he was supervising.
Interstella 5555: The 5tory of the 5ecret 5tar 5ystem
For this animation example, there is not one individual animation artist but many as this film was create with the band Daft Punk based on he album Discovery. Throughout this film there is no dialogue and minimal sound effects but th animation is interesting and wonderful to look at. The film was produced by Daft Punk, Cédric Hervet and Emmanuel de Buretel along with Toei Animation, under the supervision of Leiji Matsumoto. Below is a video from the film in which they are playing the well known song from the Discovery album, One More time.
The animation in this video for the song One More Time featured in the Interstella 5555: The 5tory of the 5ecret 5tar 5ystem film, is very enticing and nice to look at, the people who worked on his film are clearly very talented and have made animation that correspond well to the song.
Monday 8 September 2014
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